Devil May Cry 2 was flagged for development before the first game ended development. Instead, he was brought in to fix the sequel to Hideki Kamiya’s Devil May Cry. An RPG based on his love for Dungeons & Dragons and the ideas for that game would be taken over by other Capcom employees and would lead to the hugely successful Monster Hunter franchise. You see, in the beginning, Itsuno was about to work on the game of his dreams. SNK.īut luck would have it that Itsuno would find himself trying to fix a mess that would solidify his legacy. After that, Itsuno became one of Capcom’s best-known directors/planners for fighting games and was responsible for some of the all-time classics such as JoJo’s quirky adventure fighting game and Capcom vs. And it’s impressive that in just one year in business, Itsuno got to work on one of Capcom’s crown jewels. In Japanese game development, a planner wears a lot of hats, from calling the shots on design decisions all the way to team management. The revelation that Itsuno made its debut in the fighting game also explains why the man’s focus is on smooth gameplay.Īmro actually got his start as a planner on the Street Fighter prequel, Street Fighter Alpha. He joined Capcom in 1994 because he belonged to fighting games and it was just an easy commute, even though he was more a fan of Capcom’s rival fighting SNK. Not only has he been one of Capcom’s cornerstones for more than 30 years, and his name is also one of the greatest action titles in all of gaming. Hideki Itsuno A certified legend and a hero of the industry. ESTNN would like to congratulate and pay tribute to one of the best video game directors in the world. Publishers want consumers to vote with their wallets, but who knows if it will ever pay off for us.On August 25, 2022, Capcom mainstay and absolute legend Hideki Itsuno turns 52. Sadly, it’s half a decade later and there’s still been no movement on that front.
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Among other notable examples of this, nearly five years ago, a producer at Ubisoft attempted to persuade people to buy Beyond Good & Evil HD by dangling the long-awaited sequel as a prize. This isn’t exactly the best way to gauge interest, of course, but it’s far from an uncommon practice in this industry. It seems if and when the company decides to revive some of its older, more niche titles in the future, fans will be held hostage and goaded to purchase these titles once again if they hope to ever see a sequel. While Ono and Capcom secretly “believed that a silent majority wanted a Darkstalkers sequel,” Resurrection‘s poor sales discouraged further investment in the property. Referencing Darkstalkers, Ono said he “would do the exact same thing again to gauge interest to see whether or not people actually care. “Are they passionate? Do they really want a new title? At the end of the day, we want to make sure we have a robust community.” SNK 3 and these people have a very loud voice,” Capcom producer Yoshinori Ono said in a recent interview with Playboy. “People are asking for new Rival Schools or Capcom vs. Of course, Capcom has other fighting game franchises waiting in the wings for a new entry. It didn’t sell well - not well enough to convince Capcom to allocate the resources necessary to develop a sequel, anyway - essentially spelling the end of Darkstalkers for the foreseeable future.
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After years of teasing fans, the company decided to test the waters with Darkstalkers Resurrection, a remastered bundle of older games in the series. At one point a few years ago, it seemed as though Capcom might make a new Darkstalkers game.